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International Journal of Home Science
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Impact Factor: Impact Factor(RJIF): 5.3

International Journal of Home Science

2022, VOL. 8 ISSUE 1, PART C

To study the extent of video game addiction and effect of intervention among adolescents

Author(s): Dr. Vandana Goswami and Divya Rani Singh
Abstract:
Background: Video games are extremely popular among children, adolescents and adults and nowadays adolescents are developing into a gaming generation. Excessive use of computer or video games leads to addiction which results in various social and emotional problems.
Objectives: Present study was conducted with three objectives- To study the extant of video game addiction among adolescents, to developed an intervention module for video game addicted adolescents & to test the effectiveness of developed intervention module.
Material and Method: For the present study 200 adolescents (100 male and 100 female) from Gorakhpur city were selected from using purposive random sampling.
Result & Conclusion: In this study it was found that 24.50% of adolescents were addicted to video games, with the results showed that the intervention module was useful for reducing video game addiction in adolescents.
Pages: 166-168  |  516 Views  257 Downloads
How to cite this article:
Dr. Vandana Goswami, Divya Rani Singh. To study the extent of video game addiction and effect of intervention among adolescents. Int J Home Sci 2022;8(1):166-168.

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