2022, VOL. 8 ISSUE 1, PART C
Abstract:Background: Video games are extremely popular among children, adolescents and adults and nowadays adolescents are developing into a gaming generation. Excessive use of computer or video games leads to addiction which results in various social and emotional problems.
Objectives: Present study was conducted with three objectives- To study the extant of video game addiction among adolescents, to developed an intervention module for video game addicted adolescents & to test the effectiveness of developed intervention module.
Material and Method: For the present study 200 adolescents (100 male and 100 female) from Gorakhpur city were selected from using purposive random sampling.
Result & Conclusion: In this study it was found that 24.50% of adolescents were addicted to video games, with the results showed that the intervention module was useful for reducing video game addiction in adolescents.